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- on mouseEnter
- cursor([cast "curs", cast "mask"])
- puppetSprite(the currentSpriteNum, 1)
- set the castNum of sprite the currentSpriteNum to the number of member "order2"
- end
-
- on mouseLeave
- cursor(-1)
- set the castNum of sprite the currentSpriteNum to the number of member "order1"
- puppetSprite(the currentSpriteNum, 0)
- end
-